What is BattleTech?
BattleTech is a science-fiction combat game built around armored machines, positioning and the consequences of damage. A pair of six-sided dice appears in several procedures, but the same total does not always answer the same question. An attack, a Piloting Skill Roll and a hit-location lookup use different context. This tray makes repeated 2d6 rolls easy to name and read.
How to use the presets
The basic presets add two d6. Supply any arithmetic adjustment only when the rule modifies the rolled total; many tabletop modifiers instead affect the target number. For table lookups, use the correct table for the facing, attack type and unit. The roller cannot infer those details from a result of eight. Keep its output attached to the declared procedure.
2 and 6 total eight. Keep that eight labeled "location" if it belongs to a table, rather than comparing it with a weapon's attack target.
Practical table tips
- Name the roll before making it, such as hit location or Piloting. This is especially helpful when several rolls happen in quick succession.
- Do not mix an attack result with a cluster-table result in the same sum. Each lookup should retain its own total.
- Use the actual game variant as your reference. Classic BattleTech and Alpha Strike share a universe but should not be treated as identical procedures.
BattleTech dice FAQ
Does it look up hit locations?
No. It provides the 2d6 total for the correct table you select.
Can I apply a target-number modifier?
Calculate the target separately when that is what the rule requires. The modifier panel changes the rolled number itself.
Does it support Alpha Strike?
It can supply dice, but these descriptions are for basic Classic-style rolls rather than automated Alpha Strike resolution.
Facing, heat, weapon rules, cluster results, hit locations and unit records are not evaluated automatically.
Independent, unofficial dice aid. Game names identify the intended use; their publishers do not endorse this page. These original explanations are not a replacement for the rules.
