Online Dice
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Roll 1d8 online – a 8-sided die










MODIFIERS
Add bonuses, penalties or multipliers. They apply from top to bottom.




1d8 · one choice from 8 outcomes

Eight directions toward an adventure 🧭

A D8 supplies 1 through 8 for damage expressions, small tables, and choices with room for diagonals. It is a familiar gaming die with a particularly tidy second job as an eight-point compass.

D8 dice illustration
The D8 receives advice from an octopus with no formal credentials.

🐙 D8 Roller - Eight Outcomes, One Consultant With Too Many Arms

D8 sits in a comfortable middle range: enough outcomes to make a table interesting, not enough to require a spreadsheet and emotional support.

🧭 8 directions

Perfect for compass-like movement, random exits or where the monster wandered.

⚔️ RPG damage

A familiar damage die with a little more swing than D6.

🗂️ 8-item tables

One result maps to one item. No reroll bureaucracy.

Consultant memo

"Eight arms. Eight sides. Obviously related."

We asked for evidence. The octopus moved the noodles closer and ended the meeting.

12.5%per face
1-8clean output
∞if you rotate 8

The octopus consultant has eight arms and still delegates the clicking to you.

for players / practical use

Octahedra for damage and eight-way choices

  • Weapon damage and other damage rolls in many RPGs.
  • Eight-entry encounter, treasure and behavior tables.
  • Hit-point style rolls in systems that use different die sizes.
  • Dice pools when D8 is the system die.
⚡ Common rolls
2d8 ranges from 2 to 16. Results near 9 are much more common than 2 or 16.

Follow the southeast result

Label north, northeast, east, southeast, south, southwest, west, and northwest as 1–8. A 4 selects southeast. All eight directions have a 12.5% chance, provided each occupies one row.

D8 worked selection: 4NNEESESSWWNWFace 4 → SE
One example selection · D8

A table with room for diagonals

Use it for a rule that calls for d8 damage, a direction including diagonals, or a list of eight possible discoveries. The page supplies the numbers; your game decides what to add and how to apply the result.

An eight-point maximum can come from different rolls

One D8 has an average of 4.5. Two D4s reach the same maximum of 8, but start at 2 and average 5. Use the expression the rule requests rather than swapping them by maximum alone.

A damage face is not a critical-hit rule

A result of 8 on a damage die does not automatically mean a critical hit. Critical-hit rules belong to the game and usually depend on a different roll or procedure. Keep the check and the damage roll separate.

An eighth of the compass for every point

12.5%per named result in the uniform-die model

The mean is 4.5 across many rolls. A compass point on the diagonal gets the same weight as a cardinal direction when all eight points have one entry.

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