Online Dice1d2 · one choice from 2 outcomes
A D2 is a coin toss written as 1 or 2. Give those numbers two meanings, roll once, and get on with the decision. Heads, tails, left, right, noodles, more noodles: the mapping is your part.
Suppose your group needs a starting player. Agree that 1 means Alex and 2 means Sam, then roll once. Each player has a 50% chance. If you need to choose between three people, use a D3 instead of adding a reroll rule after seeing the result.
Three 1s in a row do not make a 2 due next. A fresh D2 roll still gives either outcome a 50% chance. Decide in advance whether you will accept the first roll; repeatedly rolling until the preferred answer appears defeats the purpose.
Use it to choose who starts, pick between two routes, or give a small random detail a yes-or-no answer. In a classroom, repeated D2 rolls are also a straightforward way to explore independent trials.
The mean is 1.5 across many tosses, halfway between the two displayed values. It does not create a third outcome, and it does not tell you which choice comes next.
Adding two D2 values gives totals 2, 3, and 4, with 3 more common than either endpoint. It is different from rolling one D3, which has three equally likely results.